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Icon of program: PROJECT: PLAYTIME

PROJECT: PLAYTIME for Windows

A toy factory turned into a game of survival

  • Free
  • 4.6
    (815)
  • 94.4K
  • V varies-with-devices

A toy factory turned into a game of survival

PROJECT: PLAYTIME is a free-to-play action experience that combines horror, survival, and puzzle-solving elements. In this multiplayer game from MOB Games, six players—known as survivors—work together to build a mysterious toy. They are tasked with collecting parts and building the toy while trying to survive a terrifying monster that goes around the abandoned factory. This monster is controlled by a seventh player who must stop the rest at all costs.

In terms of concept and gameplay, PROJECT: PLAYTIME is a fun, chaotic crossover between titles such as Poppy Playtime and Choo-Choo Charles, with Dead by Daylight thrown in.

Six survivors, one hunter, and constant pressure 

Visually speaking, PROJECT: PLAYTIME can be considered as building on the cult success of Poppy Playtime, which the same development studio also made. Fans of the earlier game will immediately find connections and references. Aside from the set design, the seventh player can choose from Huggy Wuggy and Mommy Long Legs, antagonists from the two chapters of Poppy Playtime. Also, there’s a newcomer named Boxy Boo.

The six player protagonists wield a powerful tool known as the GrabPack. It’s a key survival tool, helping players outsmart the Monster and finish their objectives. The GrabPack comes with two extendable arms that let players grab objects, solve puzzles, and interact with the world around them in all sorts of ways. The game also includes Toy Tickets, an in-game currency that both Survivors and Monsters can use to purchase upgrades.

A different take on the toy factory formula 

Updates to Project: Playtime have focused on expanding content and improving balance between survivors and monsters. New characters and abilities have been introduced, giving players more options in how they approach matches. Adjustments to matchmaking, performance improvements, and bug fixes help stabilize the experience across different sessions. Changes to map design and gameplay flow aim to keep matches engaging and fair for both sides. Although balancing issues persist, which can make the game unfair at times

While it uses the familiar abandoned toy factory trope, the nature of the very game is different. Instead of solo-player puzzle-solving, it focuses on a multiplayer cooperative experience. The six players, who are known as Resource Extraction Specialists, must collect seven toy parts. However, some of them are locked behind puzzles, which must be solved before the monster gets you. Moreover, server difficulties remain an issue. 

A lively asymmetrical horror game with chaos on its side 

PROJECT: PLAYTIME stands out by turning the creepy toy-factory world into a tense multiplayer survival game where teamwork, puzzles, and constant pressure all collide. The GrabPack mechanics and monster-versus-survivor structure give it a more active identity than a standard horror chase game. Still, balancing problems and server issues can hurt the experience. Even so, it remains an interesting and energetic twist on the Poppy Playtime formula. 

  • Pros

    • Built upon Poppy Playtime lore
    • Fun asymmetrical multiplayer concept
    • Iconic GrabPack tool
    • Mixes puzzles with survival pressure
  • Cons

    • Balancing issues can feel unfair
    • Server problems remain a drawback

Also available in other platforms

Icon of program: PROJECT: PLAYTIME

PROJECT: PLAYTIME for PC

  • Free
  • 4.6
    (815)
  • 94.4K
  • V varies-with-devices