Paid
Happenlance
An exciting puzzle-platformer game you don’t want to miss
An action platformer built on precision and structure
Possessor(s) is an action game set in a dystopian city torn apart by an interdimensional event. You play as Luca, a survivor who shares her body with Rehm—an independent, unwilling entity trapped inside her. As they move through quarantined zones, the two must work together to survive and uncover the cause of the catastrophe.
The game unfolds across carefully designed environments—from submerged streets to crumbling towers—all linked by hidden paths. Possessor(s) focuses on structured progression, tight platforming, and responsive combat. While it draws comparisons to Dead Cells, it leans more toward fixed design than randomized systems.
In Possessor(s), you play as Luca, a host body inhabited by both himself and Rehm—another presence that subtly shapes your path. Together, you move through a sprawling, ruined mega-city made up of interconnected zones, from collapsed streets to towering remnants of the past. As you progress, the storyline unfolds through dialogue and environmental clues. The game structure supports narrative discovery through exploration at a controlled pace.
The gameplay leans into tight, responsive controls that make both movement and combat feel deliberate. You’ll rely on short bursts of platforming and quick, skill-based attacks, with encounters demanding timed attacks, mid-air positioning, and well-planned dodges. The combo system adds just enough complexity without being overwhelming. As you go, new weapons and mobility skills unlock, opening up previously blocked areas and deepening your sense of progression.
Visually, the game combines hand-drawn characters with atmospheric 3D backdrops. Weapons and abilities are tucked away in hidden corners and are acquired through exploration tied to progression. That said, the narrative sticks to a fairly linear structure, which might feel limiting if you’re hoping for more open-ended paths. Moreover, the game is still in active development, so you can expect refinements once the full version is launched.
Possessor(s) is suitable for players who prefer structured action platformers with deliberate combat and a clear progression path. It doesn’t aim for full exploration freedom, although it focuses on strong fundamentals and level design. The mechanics are consistent, the systems are clear, and the performance is reliable. If you’re looking for a controlled experience with platformer combat, this is worth trying out once it's released.
Paid
An exciting puzzle-platformer game you don’t want to miss
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