Webhook persistent stats logger for Pavlov VR for Windows
Persistent webhook logger for Pavlov VR server statistics
- Free
- 4.9
- V 142
Persistent webhook logger for Pavlov VR server statistics
Webhook persistent stats logger for Pavlov VR, developed by saltedcrackerjack, connects Pavlov VR servers to external endpoints so administrators can export match data automatically. The tool captures live match events and sends them via webhooks to platforms such as Discord, Slack, or custom APIs for long-term storage and community display. It preserves match statistics beyond the in-game scoreboard and exposes server-side hooks for integration. Server administrators and league organizers gain automated match records for leaderboards and analysis.
What data the tool records during play
In a Pavlov VR server, the logger captures discrete gameplay events and writes them out for external use. Logged items include player eliminations, deaths, suicides and round outcomes. The mod timestamps events and associates them with player identifiers so matches can be reconstructed after the round ends. Typical use treats these entries as a persistent match transcript rather than the transient in-game scoreboard.
How it delivers match information to external services
When configured the tool transmits events automatically to a designated HTTP endpoint. Transmission uses webhooks and supports common destinations such as Discord and Slack alongside custom APIs, sending structured payloads to the target URL. That automated push model moves data off the server as events fire, enabling external storage or community display without manual export steps.
How it fits into server-side administration workflows
For server operators the mod plugs into server-side integration points to monitor activity and performance. Administrators can map fields for each event and use customizable data fields to include player stats, weapon data, and round metadata. Those configured fields feed leaderboards, match archives, or third-party analytics pipelines so operators keep a persistent record beyond each session.
Who benefits and what deployment requires
For competitive organizers and community managers the tool provides a telemetry source for organized play and moderation. Deployment assumes a server environment and a reachable webhook endpoint to receive payloads; the package targets Windows environments. Operators who run dedicated servers and maintain external sites or Discord integrations are the primary beneficiaries, while casual players gain little directly from the logger itself.
A practical, admin-focused utility for organized Pavlov VR servers
The logger is a pragmatic choice for Pavlov VR server operators and league organizers who need objective match records and external integration. It demands an operator comfortable with server-side configuration and maintaining webhook endpoints, and it targets Windows deployments. For teams running dedicated servers and community websites, the tool supplies reliable telemetry; casual players and non-admins will find it outside their needs.
Pros
- Real-time event logging for eliminations, deaths, and suicides
- Automated webhook transmission to Discord, Slack, and custom APIs
- Persistent match statistics retained after rounds conclude
- Customizable data fields for detailed match analysis
Cons
- Windows-only platform requirement
- Requires a reachable webhook endpoint and server-side setup
- Designed for server administrators and league organizers, not casual players
Webhook persistent stats logger for Pavlov VR for PC
- Free
- 4.9
- V 142
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