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<h2>The People Pack for BONELAB: Grounded human characters for VR sandboxes</h2>
The People Pack for BONELAB, created by GordoUriarte, adds grounded human characters to BONELAB's sandbox to contrast with fantasy or licensed skins. The pack supplies a broad selection of realistic models that work as both spawnable NPCs and player avatars, ready to appear via the game's spawn tools. It highlights varied genders, ethnicities, and clothing styles, and it targets BONELAB players and VR builders seeking everyday characters for tactical drills and narrative maps.
Marrow SDK support is included, so the pack’s characters respond to BONELAB’s physics system with hit reactions and ragdoll outcomes. That integration makes collisions and throws behave like native content, which matters when the game’s central appeal is physics-driven combat. For players who test tactics or staging, the models behave predictably within BONELAB’s interaction rules.
The pack supports one-click installation through mod.io or manual placement in the mod folder, and spawned characters appear under the in-game Spawn Gun categories NPCs and Avatars. Supported platforms include Windows PCVR and Android standalone headsets, so creators can place characters in both desktop and standalone sessions without changing their spawn routine.
Model selection favors civilian, contemporary clothing and a mix of genders and ethnicities, shifting the sandbox away from sci-fi or licensed aesthetics. That civilian focus helps maps built for drills, urban encounters, or grounded narratives feel coherent. Visual variety is deliberate rather than theatrical, which suits scenarios that require believable bystanders or opponents rather than spectacle.
The pack is often recommended by the BONELAB community and described as a staple for physics-based scenarios, which encourages reuse across maps and modes. Models are designed for performance on both high-end PC setups and mobile VR hardware, reducing the need to swap assets when testing on different headsets and supporting repeated play sessions without frequent optimization work.
The pack is a focused option for map makers and players who prefer believable, civilian casts for drills and story scenes, rather than fantasy or licensed characters. A key constraint is that it requires a licensed copy of BONELAB to run, which limits its audience to owners of the base game. For invested creators, the pack rewards repeated use in tailored sandbox scenarios.
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