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Icon of program: The Liar Princess and the Blind Prince

The Liar Princess and the Blind Prince for Play Station 4

<h2>A quiet fairy‑tale escort adventure with shapeshifting</h2>

  • Paid
  • 4.6
  • V 0

<h2>A quiet fairy‑tale escort adventure with shapeshifting</h2>

The Liar Princess and the Blind Prince, from Nippon Ichi Software, is a 2D puzzle-adventure about guiding a blinded prince. Players switch between a wolf and a human princess to fight enemies, manipulate the environment, hold the prince's hand and navigate platforming puzzles toward the witch's house. The game features hand-drawn, storybook visuals, a melancholic soundtrack, environmental puzzles and collectibles that unlock memory fragments across short chapters. It suits players who favour emotional, narrative-driven indie experiences.

What kind of game is this fairy-tale adventure?

In this game, the player follows a linear, chaptered 2D puzzle-adventure that frames its actions as a protective journey. The primary activity is role switching between two forms to advance a single narrative: reach the witch's house while keeping the prince safe. The core loop alternates exploration, light combat, and puzzle resolution, presented as short, story-focused chapters rather than an open-world progression.

How steep is the learning curve and mechanical challenge?

Inside the levels, challenge centres on choosing the right form at the right moment and managing the escort relationship. The prince is blind and dependent, so the player must hold his hand, give brief movement commands and use the wolf form for strength in enemy encounters. The game emphasises careful positioning over complex combos; some players note the puzzles lean toward the simple side, making the entry barrier low.

What does the game look and sound like?

On the visual side, the game adopts a sepia-tinged, hand-drawn storybook aesthetic with expressive character animation and detailed backgrounds. The soundtrack supports a dark fairy-tale mood and underlines emotional moments without overpowering scenes. The interface keeps controls minimal so focus stays on pacing and character placement, and presentation choices reinforce the tale’s melancholy tone throughout.

How long does it take to finish and what drives replay?

Regarding length and replay, the main story runs about four to six hours. Replay value comes mainly from collecting flower petals and leaves to unlock memory fragments and additional lore, encouraging exploration of each chapter. Player reception highlights the short runtime and collectible-driven extras as the primary reasons to revisit the game rather than extended mechanical systems or competitive modes.

A compact, atmospheric pick for story-focused players

The game is a thoughtful choice for players who prioritise emotional stories and concise play sessions, offering focused pacing and a strong narrative mood. However, its dark, melancholic themes and mild blood moments may not suit younger or lighthearted audiences despite the ESRB E10+ rating. For fans of character-driven, artful adventures, the game rewards attention to tone and atmosphere.

  • Pros

    • Hand-drawn storybook art creates a cohesive fairy-tale atmosphere
    • Shapeshifting forces varied problem-solving and protective play
    • Collectibles unlock memory fragments and extra lore
  • Cons

    • Puzzles are relatively simple, per player feedback
    • Short single-session runtime limits mechanical depth
    • Melancholic, sometimes dark themes may unsettle younger players
Icon of program: The Liar Princess and the Blind Prince

The Liar Princess and the Blind Prince for Play Station 4

  • Paid
  • 4.6
  • V 0