Raygun CoD: Zombies ver. 1.0.6 for Bonelab for Windows
<h2>Raygun mod brings Call of Duty wonder weapon to Bonelab VR</h2>
- Free
- 4.4
- 1
- V 1.0.6
<h2>Raygun mod brings Call of Duty wonder weapon to Bonelab VR</h2>
Raygun CoD: Zombies verfor Bonelab, created by K_epler_, ports the classic Call of Duty wonder weapon into Bonelab's VR sandbox. It supplies a rebuilt weapon with reworked mechanics and interactive handling that changes combat pacing, letting players test a franchise staple inside Bonelab physics. Key touches include a ground-up mechanical rebuild, manual reload choreography, and physics-based handling. The mod targets Bonelab players who want a faithful, tactile weapon experience with nostalgic appeal.
This mod forces deliberate choices through self-damage risk
So, using the Raygun carries consequence: the mod implements splash damage that mirrors the original Zombies behaviour, meaning shots fired too close to surfaces can injure the player. Thus the manual reload sequence, where the player replaces a battery cell, matters beyond spectacle because pause and positioning change the encounter. That risk/reward loop frames each firefight as a short experiment in spacing and timing rather than spray-and-forget shooting.
Handling reflects Bonelab's physics and interaction model
The weapon leans on Bonelab's physical rules via full compatibility with the Marrow interaction engine, so heft and timing feel tied to in-world forces. Custom projectiles travel with measured speed, and interactions respond to grip and momentum instead of canned animations. Players who test throwing, bumping, or firing while moving notice the model's attention to mechanical fidelity, which makes manipulation and placement into the environment meaningful.
Visual and audio presentation anchors the Raygun's identity
The mod includes a high-fidelity 3D model and textures that match the weapon's silhouette, paired with green plasma projectile effects that register visibly in VR space. Authentic firing, reloading, and handling sound effects accompany each interaction, so the gun reads clearly at a glance and by ear. Polished animations and sound cues help the weapon assert presence in crowded combat rooms without relying on UI prompts.
Cross-platform setup and in-game access are documented and simple
Installation follows a straightforward mod workflow: place the extracted folder into Bonelab's Mods directory (AppData/LocalLow/Stress Level Zero/BONELAB/Mods on Windows). The mod works on PCVR and Meta Quest through Bonelab's modding system, and the Raygun appears in the Spawn Gun menu under Weapons or Pistols. That placement makes the weapon easy to test in both sandbox and combat maps.
A focused, tactile pick best for franchise fans and experimenters
Raygun is a strong choice for Bonelab players who enjoy tactile, franchise-accurate weapon recreations, supported by the developer's record for high-quality ports and the mod's positive standing in the Bonelab community. One consideration: its design centers on a single iconic weapon and on deliberate handling, which suits combat-focused sessions more than casual, multi-weapon sandbox play. Expect a targeted addition rather than a general-purpose armory expansion.
Pros
- Rebuilt mechanics and interactive reload sequence
- Physics-driven handling via Marrow compatibility
- High-fidelity model with clear visual projectile effects
- Works on PCVR and Meta Quest through Bonelab mods
Cons
- Single-weapon focus limits variety in standard loadouts
- Splash damage can injure the player at close range
- Requires the base game Bonelab installed to function
Raygun CoD: Zombies ver. 1.0.6 for Bonelab for PC
- Free
- 4.4
- 1
- V 1.0.6
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