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<h2>Offline build planner for Path of Exile theorycrafting and sharing</h2>
Path of Building Community, maintained by its community contributors, is an offline build planner for Path of Exile players. The tool models combat mechanics to let users compare character configurations, examine node interactions, and test theoretical outcomes without connecting to the live game. It combines a passive-tree planner, skill-link setup, item crafting simulator, and build-sharing options. Designed for newcomers following guides and for advanced theorycrafters seeking precise, shareable analysis and optimization.
The tool uses a highly granular calculation engine that accounts for most mechanical interactions, producing specific offense and defense metrics such as DPS, effective HP, and mitigation statistics. Simulations allow layering of buffs and modifiers inside a configuration tab to reproduce boss encounters or active-buff scenarios, so reported numbers reflect the combat conditions you set. That level of detail supports small, iterative changes when tuning a build.
Operating as an open-source application under the MIT License, the tool runs primarily offline and exposes its source for inspection by contributors. Importing live character data requires entering your Path of Exile account name and depends on your profile privacy settings, so verify visibility before importing. An automatic update check runs at startup; users can also obtain installers or portable releases from the project's releases page.
Casual players can reproduce shared build codes to replicate setups, but the planner also supports advanced constructs such as cluster jewels and complex multi-link configurations that require familiarity with game mechanics. Expect an initial learning curve to interpret detailed output intended for theorycrafters. The tool targets Windows first but can operate on Linux and macOS through Wine, Proton, or community-maintained scripts and containers for cross-platform users.
The tool rewards hands-on study: import a shared build from a releases entry, replicate it inside the planner, and compare reported metrics to in-game results to gain fluency. The project is community-hosted on GitHub, so change notes and releases are visible; re-run key simulations after league patches. The planner demands interpretation before high-stakes application, but it is practical for serious build development. Recommended.