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Icon of program: NTC - H.C.P.S.S Atarax for Space Engineers

NTC - H.C.P.S.S Atarax for Space Engineers for Windows

<h2>NTC Atarax: Heavy combat planetary support ship for Space Engineers</h2>

  • Free
  • 4
  • V 1.5

<h2>NTC Atarax: Heavy combat planetary support ship for Space Engineers</h2>

NTC - H.C.P.S.S Atarax for Space Engineers, created by NeuroSplash, is a large-scale capital-ship mod intended to place a battle-ready vessel into player worlds for both atmospheric and orbital scenarios. The design centers on vehicle-scale combat, onboard logistics and fighter support while remaining usable without external scripting. It includes a detailed internal fitout, automated vanilla systems, and target compatibility with players who run survival games or console sessions.

What kind of role does this ship put you in?

In this ship the player functions as captain and systems manager of a capital vessel drawn from the Neuro Tech Corp line, responsible for tactical positioning, escort coordination, and platform maintenance. The Atarax places emphasis on ship-scale decisions rather than solo dogfighting, so the experience favors players who enjoy planning sorties, assigning crew tasks, and balancing repairs during extended engagements.

Can the Atarax operate in both planets and vacuum reliably?

In this ship the design supports transitions between atmospheres and open space, a stated goal of the model. Its construction and propulsion focus aim at permitting planetary entry and takeoff alongside orbital operations, so players can base-station, perform ground assaults, or reposition the platform from planet surface to orbit within a single play session.

How are automated functions handled without external scripts?

In this ship automation relies on vanilla logic components rather than programmable scripts, specifically timer blocks and sensors for sequencing and triggers. That approach makes automated doors, launch procedures, and defensive routines usable on servers that restrict scripting and on consoles, while avoiding dependencies on community script libraries.

What is life aboard and how does it support survival play?

In this ship the interior is fitted for crewed operations, with a command bridge, crew quarters, and engineering spaces plus production and life-support systems suited to survival. The build includes a hangar for small-grid craft and layout choices that let players manage resources and repairs without adding external automation tools, which supports extended survival campaigns and multi-role operations.

Recommendation for who should install the Atarax

Choose the Atarax if you want a ship that emphasizes capital-scale command and logistics within survival sessions. It suits players who prefer detailed interiors and vanilla automation, and those prepared for the extra management a large vessel demands. Players seeking quick solo skirmishes may find its scale less convenient; fans of large-ship operations should find this design worth trying.

  • Pros

    • Script-free automation using timer blocks and sensors
    • Detailed bridge, crew and engineering interiors for survival play
    • Built-in hangar for light fighters such as NTC Alastor and Xaphan
    • Designed for console and mod.io distribution compatibility
  • Cons

    • Large-grid scale requires more crew or micromanagement
    • Some aesthetic and functional blocks rely on Space Engineers DLC
    • Scale can be unwieldy on smaller multiplayer sessions
Icon of program: NTC - H.C.P.S.S Atarax for Space Engineers

NTC - H.C.P.S.S Atarax for Space Engineers for PC

  • Free
  • 4
  • V 1.5
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