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Icon of program: Mario 64 CoDz for Contractors VR

Mario 64 CoDz for Contractors VR for Windows

<h2>Mario 64 CoDz: Mario meets Call of Duty Zombies in VR</h2>

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<h2>Mario 64 CoDz: Mario meets Call of Duty Zombies in VR</h2>

Mario 64 CoDz for Contractors VR, developed by vegaI, retools Super Mario 64 into a Call of Duty-style Zombies survival experience inside Contractors VR. The mod places players in wave-based combat arenas where firearms, tactical movement, and VR positioning matter for survival. It also includes an Xbox 360-style achievement system, an in-game music selector, and a custom themed menu. The project targets VR owners of Contractors VR who enjoy cooperative zombie shooters fused with nostalgic settings.

What kind of experience does the mod deliver?

The mod is a total-conversion crossover that blends platforming locales with wave-based shooter design, played inside Contractors VR as a PCVR experience. Play centers on surviving successive enemy waves while navigating familiar Mario 64 areas adapted for combat. The map includes two distinct boss encounters and a weapon ecosystem exceeding 150 firearms drawn from several Call of Duty releases, creating sustained combat variety across runs.

Does it support cooperative and competitive play?

As a modification for the base game, the mod retains Contractors VR's multiplayer capacity, allowing cooperative zombie survival sessions. The ruleset includes 13 functional perks and collectible objectives represented by stars acting as soul boxes. Players can use a Koopa shell-themed shield and pursue unlockable player models, which encourages teamwork to complete objectives that trigger map events and rewards.

What does the world and audio design communicate?

The level design faithfully references Super Mario 64 locations, placing iconic painting-based teleporters as navigation anchors and themed objectives. Visuals emphasize recognisable geometry and scaled spaces converted for VR movement, which changes pacing compared with the original platformer. Audio is arranged to support the mash-up of franchises, and the map atmosphere intentionally mixes familiar motifs with incoming combat cues to mark threat and reward.

How replayable is it and who will get the most from it?

Replay value comes from the sheer weapon variety and the unlockable character progression that alters player choice between runs. Community reaction on mod hosting sites highlights the map's polish and mechanical depth, which rewards repeated play and experimentation. The mod requires Contractors VR installed on a Windows PCVR setup and lists compatibility with major headset ecosystems via PC links.

In summary, who should play this mod?

This mod is a bold crossover for VR players who want nostalgic Mario environments repurposed as high-intensity zombie survival, best for those already comfortable with Contractors VR and multiplayer co-op. Players seeking a lightweight, casual platforming experience are less likely to enjoy its tactical, combat-first pacing. For enthusiasts of wave-based shooters that enjoy cosmetic callbacks to classic platformers, it is a clear fit.

  • Pros

    • Massive weapon roster taken from multiple Call of Duty titles
    • Faithful Mario 64 locations with painting-based navigation
    • Supports the base game's multiplayer for co-op zombie sessions
  • Cons

    • Windows PCVR only, requires Contractors VR installed
    • Family-friendly Mario art contrasts with tactical firearm tone
    • Unlockable Princess Peach requires completing in-game challenges
Icon of program: Mario 64 CoDz for Contractors VR

Mario 64 CoDz for Contractors VR for PC

  • Free
  • 4.9
  • 1
  • V 0