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<h2>Sabotage refreshes Infinite Warfare multiplayer and Zombies</h2>
Call of Duty: Infinite Warfare - Sabotage, developed by Infinity Ward, expands the 2016 shooter on Xbox One with focused new content for competitive and cooperative players. The pack introduces additional arena maps and a themed co-op survival chapter that changes match pacing and player roles. Its main draws include a revisited classic map concept and a heavily styled 1990s horror mode. The DLC targets franchise fans who favour fast multiplayer matches and creative Zombies sessions.
Sabotage arrives as the first major expansion for Infinite Warfare, extending the base game's multiplayer footprint and cooperative offering. The package shifts play between short, round-based competitive sessions and longer co-op survival runs, so players choose either rapid engagements or goal-oriented teamwork. The design emphasis places new arena encounters next to an episodic horror chapter that asks groups to manage resources and objectives across extended play.
Multiplayer is the pack's core addition, supplying four distinct arenas that alter pacing and sightlines. The maps include:
The expansion spans several visual styles, but its co-op chapter stands out for theme and atmosphere. That Zombies episode uses a 1990s retro horror palette set in an abandoned lakeside summer camp, backed by a techno-infused soundtrack and period styling. The chapter adds new weapons and a new 'Slasher' enemy type, and it features a celebrity guest appearance from director Kevin Smith to reinforce the campfire-horror tone.
Session length varies by mode: multiplayer maps encourage brief, repeatable matches while the Zombies chapter produces longer runs with survival objectives. Replay value comes from alternating match types and the different objectives each mode presents. Community feedback highlighted the 1990s horror chapter for creativity, and some multiplayer arenas were noted for balancing classic and futuristic play, which supports both short play sessions and more extended cooperative attempts.
Sabotage is a sensible pick for Call of Duty players who enjoy brisk arena combat or extended co-op zombie runs, offering stylistic variety and callbacks to earlier map design. A practical constraint: the pack requires ownership of the Infinite Warfare base game to access its content. For fans invested in the franchise's multiplayer or those seeking a themed cooperative scenario, the expansion supplies focused, repeatable sessions that fit both quick and long play occasions.
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