Free
P4 DGB Scale Colours Enhanced for Baldurs Gate 3
Expanded Dragonborn Scale Colors for Baldur's Gate 3
<h2>Paladin smite overhaul adds ranged and late-game options</h2>
Beyond Divine Smite for Baldurs Gate 3, made by GraphicFade, modifies the Paladin class to remove melee-only restrictions and increase late-game potency. The mod lets Paladins trigger Divine Smite from ranged attacks and unarmed strikes, and it extends damage scaling into higher-level slots while removing concentration limits on several Smite spells. Targeted at players who main Paladin, it suits campaigns that raise level caps and players wanting lasting class relevance.
In this mod, the Paladin's signature ability becomes usable outside melee, changing core combat decisions. The mod converts a class-limited mechanic into a selectable option across attack types, so players choose when and how to spend spell slots for extra damage. That design moves decision weight into resource management and target selection rather than enforcing a melee-only trigger for smites.
In practice, the mod enables smiting from bows, crossbows and unarmed attacks. It explicitly permits Divine Smite on ranged and natural weapons, and removes concentration requirements from several Smite spells so smites can coexist with other spellcasting choices. Prompts and reactions appear during normal attack resolution, keeping the activation flow inside existing combat UI patterns.
In campaigns that raise level caps or use higher-level slots, the mod extends Divine Smite damage scaling into 5th and 6th-level spell slots, increasing single-hit potential. This preserves mechanical relevance for Paladins when higher spell slots become available. However, the change is an explicit design choice that raises damage ceilings beyond the vanilla cap, so groups that prefer original limits should treat this as a deliberate alteration to class power.
In testing, the mod is hosted on mod.io and installs through the official in-game Mod Manager, simplifying activation for Windows players. It targets Baldur's Gate 3 builds that include Mod Manager support and typically applies its rule changes without manual script edits. The installer path and activation process use the game's standard mod tools, so no extra loader configuration is required in most setups.
The mod suits players who main Paladin and prefer altered class options, a stance reflected in its strong community reception among Paladin enthusiasts. It alters expected class boundaries, so group campaigns that demand unmodified rules may find it disruptive. Try it in single-player or private campaigns where mechanical changes are acceptable and the party can adapt to a different Paladin role.
Explore SPIDER LAB for Bonelab: A Unique Mod Experience
A free app for Windows, by Glitchworks.
Realistic GUN SOUNDS brings realistic firearm audio to GoreBox
Enhance Your OpenXcom Experience with New Sounds
Free
Expanded Dragonborn Scale Colors for Baldur's Gate 3
Free
Targeted Gnome Head Presets for Baldur's Gate 3 Players
Free
Give Elves Beards in Baldur's Gate 3 Character Creator
Free
Start play as a Fallen Paladin from the first character screen
Free
AlreadyInspected simplifies container tracking in Baldur's Gate 3
Free
Playable Monster Races Expand Baldur's Gate 3 Character Options